sspt_View Struct Reference

Aggregation of all the objects needed for rendering from a specific point of view. More...

#include <sspt_view.h>

List of all members.

Public Attributes

sspt_Window window
sspt_Frustum frustum
 section of the openGL window to draw in
sspt_Cameracamera
 frustum to use for the drawing
sspt_Renderablerenderable
 projection to use for drawing
bool is2d
 the object to draw


Detailed Description

Aggregation of all the objects needed for rendering from a specific point of view.

Member Data Documentation

frustum to use for the drawing

section of the openGL window to draw in

the object to draw

projection to use for drawing


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