#include <sspt_view.h>
Public Attributes | |
sspt_Window | window |
sspt_Frustum | frustum |
section of the openGL window to draw in | |
sspt_Camera * | camera |
frustum to use for the drawing | |
sspt_Renderable * | renderable |
projection to use for drawing | |
bool | is2d |
the object to draw |
frustum to use for the drawing
section of the openGL window to draw in
bool sspt_View::is2d |
the object to draw
projection to use for drawing