#include <sspt_view.h>
Public Attributes | |
| sspt_Window | window |
| sspt_Frustum | frustum |
| section of the openGL window to draw in | |
| sspt_Camera * | camera |
| frustum to use for the drawing | |
| sspt_Renderable * | renderable |
| projection to use for drawing | |
| bool | is2d |
| the object to draw | |
frustum to use for the drawing
section of the openGL window to draw in
| bool sspt_View::is2d |
the object to draw
projection to use for drawing