addForce(int index, sspt_Force *f) | sspt_ForceSet | |
computeForces(sspt_HomogeneousVector *forces, sspt_HomogeneousVector *torques, double t, int nBodies, sspt_RigidBody *bodies) | sspt_ForceSet | [virtual] |
remove(const Predicate &filter) | sspt_ForceSet | [inline] |
sspt_ForceSet(int n) | sspt_ForceSet | |
~sspt_ForceSet() | sspt_ForceSet | [inline, virtual] |