#include <sspt_array3d.h>
Public Member Functions | |
sspt_Array3D (int d1, int d2, int d3, const char *label="unknown") | |
sspt_Array3D (const sspt_Array3D &a) | |
sspt_Array3D & | operator= (const sspt_Array3D &a) |
double & | operator() (int, int, int) |
double | operator() (int, int, int) const |
sspt_Array3D & | operator+= (const sspt_Array3D &a) |
sspt_Array3D | operator+ (const sspt_Array3D &a) const |
Static Public Member Functions | |
static sspt_Array3D * | loadVariable (const char *name, const char *file) |
Protected Member Functions | |
sspt_Array3D () |
sspt_Array3D::sspt_Array3D | ( | int | d1, | |
int | d2, | |||
int | d3, | |||
const char * | label = "unknown" | |||
) |
sspt_Array3D::sspt_Array3D | ( | const sspt_Array3D & | a | ) |
sspt_Array3D::sspt_Array3D | ( | ) | [protected] |
static sspt_Array3D* sspt_Array3D::loadVariable | ( | const char * | name, | |
const char * | file | |||
) | [static] |
double sspt_Array3D::operator() | ( | int | , | |
int | , | |||
int | ||||
) | const |
double& sspt_Array3D::operator() | ( | int | , | |
int | , | |||
int | ||||
) |
sspt_Array3D sspt_Array3D::operator+ | ( | const sspt_Array3D & | a | ) | const |
sspt_Array3D& sspt_Array3D::operator+= | ( | const sspt_Array3D & | a | ) |
sspt_Array3D& sspt_Array3D::operator= | ( | const sspt_Array3D & | a | ) |