| direction() const | sspt_Ray | [inline] |
| operator=(const sspt_Ray &r) | sspt_Ray | [inline] |
| origin() const | sspt_Ray | [inline] |
| position(double t) const | sspt_Ray | [inline] |
| sspt_Ray() | sspt_Ray | [inline] |
| sspt_Ray(sspt_HomogeneousVector origin, sspt_HomogeneousVector direction) | sspt_Ray | [inline] |
| sspt_Ray(const sspt_Ray &r) | sspt_Ray | [inline] |