applyModelViewTransform()=0 | sspt_Camera | [pure virtual] |
convert(double xscreen, double yscreen, const sspt_Frustum &view)=0 | sspt_Camera | [pure virtual] |
createProjectionMatrix(const sspt_Frustum &view)=0 | sspt_Camera | [pure virtual] |
updateVisiblePlane(sspt_VisiblePlane *region, const sspt_Frustum &view)=0 | sspt_Camera | [pure virtual] |
updateVisibleRegion(sspt_VisibleRegion *r, const sspt_Frustum &view)=0 | sspt_Camera | [pure virtual] |
viewNormal()=0 | sspt_Camera | [pure virtual] |
~sspt_Camera() | sspt_Camera | [inline, virtual] |