clear() | sspt_BoundingSphere | [inline] |
contains(const sspt_BoundingSphere &s) const | sspt_BoundingSphere | |
extend(const sspt_BoundingSphere &s) | sspt_BoundingSphere | |
extendedVolume(const sspt_BoundingSphere &s) const | sspt_BoundingSphere | |
intersects(const sspt_BoundingSphere &s) const | sspt_BoundingSphere | |
intersects(const sspt_Ray &r) const | sspt_BoundingSphere | |
operator=(const sspt_BoundingSphere &s) | sspt_BoundingSphere | |
reset(const sspt_BoundingSphere &s) | sspt_BoundingSphere | |
sphere(sspt_Vector3 *center, double *radius) const | sspt_BoundingSphere | |
sspt_BoundingSphere() | sspt_BoundingSphere | |
sspt_BoundingSphere(const sspt_Vector3 &v) | sspt_BoundingSphere | |
sspt_BoundingSphere(const sspt_Vector3 ¢er, double radius) | sspt_BoundingSphere | |
sspt_BoundingSphere(const sspt_BoundingSphere &s) | sspt_BoundingSphere | |
sspt_BoundingSphere(sspt_Vector3 *points, unsigned long n) | sspt_BoundingSphere | |
transformPosition(sspt_BoundingSphere *result, const sspt_HomogeneousMatrix &transform) const | sspt_BoundingSphere | |
volume() const | sspt_BoundingSphere |